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Nintendo
Austin, TX
Source: Nintendo careers · View original posting
From Nintendo's posting. “We” and “our” refer to the employer.
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
History of developing pipelines from initial concept to shipping content.
Demonstrated ability to focus on minimizing redundancy by leveraging clean, API-first design principles
Must possess strong communication skills
10 - 15 years’ experience in game development or related industry preferred.
A history working with build systems.
Familiarity with workflow needs of different departments.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
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