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Riot Games
Los Angeles, USA; Mercer Island, USA
Source: Riot Games careers · View original posting
From Riot Games's posting. “We” and “our” refer to the employer.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Engineers join Riot to become masters of their craft. They bring a deep passion for helping bring joy to players via technical solutions. In Foundations, we focus on the game engine, content pipelines, developer workflows, and other critical core capabilities.
As a Staff Software Engineer on VALORANT’s Foundations Developer Experience & Workflows team
, you will work directly on VAL’s development team, hand-in-hand with engineers, designers, artists, producers, and QA to build systems that enable them to move faster, work with greater confidence, and deliver amazing new experiences to players. To do this, you will design and evolve the platforms, tools, and workflows that power how VALORANT’s game developers create, iterate on, and validate content for both PC and console.
Your work will span a diverse set of technical areas, adapting VALORANT’s development platform to meet needs wherever they emerge. This includes leveraging AI to accelerate development while establishing the appropriate guardrails for trust, quality, and reliability. This role will report to the Engineering Manager on the Foundations Developer Experience & Workflows team.
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