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NVIDIA
US, CA, Santa Clara
Source: NVIDIA careers · View original posting
From NVIDIA's posting. “We” and “our” refer to the employer.
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent.
As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
Would you like to invent the future of AI and computer graphics? NVIDIA’s Metropolis Synthetic Data Generation (SDG) team wants a highly motivated and experienced Senior Software Engineer to join us. At a company celebrated for its innovative visual computing efforts, you will contribute to building scalable Physical AI Digital Twin and Synthetic Data Generation solutions.
This position is great for those passionate about exploring new frontiers in technology and promoting innovation in Physical AI, Agentic development, and Deep Learning. Among other things, our team develops the Action and Event Generation extensions for Isaac Sim. https://docs.isaacsim.omniverse.nvidia.com/latest/action_and_event_data_generation/index.html
Bachelor or higher degree in computer science, engineering, or equivalent experience.
5+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation.
Excellent programming skills in languages such as C/C++, Python, and scripting languages.
Proficiency in 3D simulation of one or more physics phenomena (e.g., rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis, and propagation).
Proficiency in physics Game engines (e.g., Unreal, Unity, Chrono, Mujoco).
Experience with containerization and orchestration tools (e.g., Docker, Kubernetes).
Excellent problem-solving skills and attention to detail.
Ability to work effectively in a fast-paced, collaborative environment.
Experience with NVIDIA GPU technology, Omniverse programming and developing AI agents.
Experience with content generation using LLM and Generative AI models.
Hands-on experience with 3D virtual content creation and animation tools (e.g., Maya, Blender, Houdini).
Understanding of DevOps principles and practices in Cloud environments.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until September 19, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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