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US, CA, Remote; US, CA, Santa Clara
Source: NVIDIA careers · View original posting
From NVIDIA's posting. “We” and “our” refer to the employer.
We are looking for a Senior Software Engineer to design and build tools, pipelines, and AI-enabled systems for complex creative production workflows. You will connect AI models with DCC applications, APIs, internal services, and production infrastructure to support artists, technical artists, designers, and engineers.
A central part of the role is building reliable, multi-step agentic workflows that coordinate tools, maintain state, and recover from failures. You will combine hands-on development with technical leadership to deliver production-quality software, usable artist-facing tools, and maintainable content pipelines.
Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field, or equivalent experience!
8+ years of relevant software engineering experience developing production tools, content pipelines, or comparable workflow systems.
2+ years of technical leadership experience, including leading engineering projects, guiding architectural decisions, mentoring engineers, and coordinating delivery.
Strong Python skills and experience with software architecture, API design, automated testing, debugging, and maintainable code.
Background with integrating with DCC applications and supporting content workflows from authoring through validation, publishing, and downstream delivery.
Experience building multi-step AI workflows that invoke tools or APIs and interact with existing software systems, including state management, evaluation, and failure handling.
Experience developing usable tools for artists or other specialist users and translating workflow needs into engineering requirements.
Experience with version control, code review, release management, and support for production-critical software.
Ability to diagnose issues across applications, services, and data, communicate technical tradeoffs, and collaborate across engineering and creative teams.
Experience developing desktop or embedded interfaces with PySide/Qt or similar frameworks.
Proficiency in C++, Java, or other languages used for application integrations and production services.
Experience with asset management, production tracking, Git, Perforce, and content dependency management.
Familiarity with Unreal Engine, Unity, proprietary engines, graphics, rendering systems, or shader development.
Experience with LLM APIs, tool calling, structured outputs, retrieval and context systems, and agent evaluation or observability.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until October 9, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
LAYIQ is an independent job-discovery service. This listing does not imply a partnership with or endorsement by the employer. Review the original posting for current details and availability.
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